AI Insights · Timothy · September 2022
Top 5 Netflix Games' Performance on Unified Platform in Italy, Q3 2022
An overview of the performance metrics for the top 5 Netflix games in Italy during Q3 2022, highlighting trends in weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Netflix games in Italy showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance:
Cats & Soup by hidea saw a fluctuating trend in weekly revenue, peaking at around $632 in early August, before settling at approximately $515 by the end of September. Weekly downloads remained relatively stable, ranging between 1.6K to 2K, with a slight peak in mid-September at 2.1K. The game had a noticeable decline in weekly active users from 27.5K at the start of July to approximately 19.1K by the end of September.
Exploding Kittens® from Marmalade Game Studio experienced modest weekly revenue, peaking at $101 in late August. Weekly downloads showed a downward trend, starting at 2.8K at the end of June and dropping to about 1.3K by the end of September. Active users saw growth early in the quarter, reaching a high of 7.8K in mid-August, before decreasing to about 6.7K by the end of September.
Stranger Things: 1984 by Netflix, Inc. had minimal revenue impacts, with occasional peaks like $34 in early August. The game experienced a steady decline in weekly downloads, from around 5K in late June to approximately 1.5K by the end of September. Active users also declined from 8.7K to about 5.9K over the same period.
Asphalt Xtreme exhibited low revenue figures, with only a few notable peaks such as $29 at the end of June. Weekly downloads remained relatively low and stable, fluctuating between 500 to 1K. Active users hovered around 4.5K to 5.1K throughout the quarter, showing a consistent engagement rate.
Finally, Bowling Ballers also had minimal revenue, with a one-time peak of $17 in late July. Weekly downloads showed a declining trend from 587 in late June to around 352 by the end of September. Active users followed a similar pattern, starting at 2.4K and ending at roughly 2K by the end of the quarter.
These insights were derived from Sensor Tower data, offering a comprehensive look at the performance of Netflix's top gaming applications in Italy during Q3 2022. For more detailed insights and analysis, visit Sensor Tower.